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When an automatic attack command is given to mobs in the safe zone in the game, if there is enough distance between the character's attack range and the mob to guide the character with the w, a, s, d keys, the character's walking animation stops when you turn around the mob by holding down any of the mentioned keys. For the solution, the following code block, This is the hidden content, please Sign In or Sign Up should be added to the following relevant part. UserInterface/PythonPlayer.cpp: This is the hidden content, please Sign In or Sign Up Ensuring that mobs do not enter the safe zone or canceling the automatic attack function when the character is directed with the w, a, s, d keys may be a solution, but I wanted to share it as a small bug fix for those who do not want to go beyond the game's default preferences. If there is a topic opened before, this topic can be deleted.