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Regen's direction integer type fix


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Was making a quest for a server I am working on and, he noticed that after the value 255, the direction set was not working properly.

For some reason, dir is an int almost everywhere, except his declaration in the struct and the two lua functions.

I understand the int in the spawnmob function as a parameter, for the -1 thing to decide to make it random, but then, it should be a number between 0 and 359 but somehow they decided to go with an 8bits representation number (BYTE)

So here we are fixing another korean mistake..

Go to regen.h, and replace:


This is the hidden content, please


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